#ifndef SecGame_hh
#define SecGame_hh

#include "Utils.hh"
#include "Board.hh"
#include "Action.hh"
#include "Player.hh"
#include <sys/time.h>
#include <sys/resource.h>

using namespace std;


const double CPU_TIME_LIMIT = 1;


class SecGame {

public:

  static void run_master (const vector<string>& names, istream& is, ostream& os, ostream& rs, int seed);
  static void run_child (int num, string name, string brd_pipe, string act_pipe, int seed);

};





#endif


