#ifndef SecGame_hh
#define SecGame_hh

#include "Utils.hh"
#include "PosDir.hh"
#include "Board.hh"
#include "Action.hh"
#include "Player.hh"

using namespace std;


const double cpu_time_limit = 2;


class SecGame {

public:

    static void run_master (vector<string> names, istream& is, ostream& os, ostream& rs);
    static void run_child (int num, string name, string brd_pipe, string act_pipe);

};





#endif


